Test Renders and Material rendering

First few renders of the house structure, playing with lights and testing how the space worked at different orientations, as the building is obviously multiplied by eight and I wanted to be conscious of those various views

Really like how the framing works as a shadow over the space + would blend with tree shaped shadow

Bathroom very dark, but may rearrange anyway – unsure about facing the toilet

 

 

Test Renders and Material rendering

1:1 Material Test

1:1 material test of Rammed Earth Technology. Created accurately to the best of my ability on such a small scale, and using earth from the area off-site. I created a mould of thick plywood, (to replicate a formwork used in rammed earth creation) and collected three types of soil from the Mt Vic site I had chosen

  • Topsoil around the base of a tree – low concentrate clay to earth (darkest)
  • 10cm underneath grassed clearing – mid concentrate clay to earth
  • 5cm deep earth bank – high concentrate clay to earth (palest)

The formwork itself was incredibly heavy and with nearly 8kg of earth laid into it was near impossible to lift, but the formwork was a success, if poorly executed by me haha

Layers are visible much how they would look in an earth wall of the kind featured in my design, though the wall you see here is a much darker version due to a wall needing to dry fully to reach its full strength and colouration.

Orientation should be taken as the thin side of the block as the inside wall, with the thicker side being the thickness of a real life earth wall. The measurements are to scale, and this block is essentially a tiny slice of what an earth wall would really look and feel like.

You can see in these images how the colour and layer separation really starts to show up and solidify as the wall dries and settles in. I think it looks really cool and I’m stoked that it supported how i had wanted it to look while designing around it.

I really enjoyed making this block as well, as it really solidified to me the process and how it would connect the person and therefore hopefully, a space, to the earth used.

1:1 Material Test

Continued Design – Main Structure

Main structure moving from being quite a monolithic, heavy structure, to better represent the native and temporary nature central to the program

sketch8.JPG

Needs to be:

  • terraced up the hill for least excavation/effect on the land
  • communal and useful for all aspects
  • e.g- greenhouse/bathroom/shower/ kitchen/lounge/outdoor space
  • accessible from multiple angles on the hillside

sketch9.jpg

Section View – multiple entrances and living/kitchen on the upper level. Greenhouse/laundry/workshop at the base

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Continued Design – Main Structure

Adapted Design/ Focus Shift

Due to feedback from Jen/Meg, along with a need for a general restart of issue

Wanting to focus more onto the use of root structure theme and a more intimate connection to the rammed earth aspect. Keeping it inside the dwelling space instead of the communal

Bigger focus on the living space as per the brief rather than getting caught up into the space shared.

Shift in focus from creating the hub to creating the dwelling space itself + building from there.

Various sketches deciding layout and feel of the space, and how I want windows/doors/flow

sketch3.jpg

Final Choice and placement of Rammed earth

  • Rammed earth wall acts as thermal mass and structural support for height of roofing
  • Wall of window/sliding doors acts as entrance/exit/ventilation/immersive window into the nature surrounding
  • Two timber structure walls with one rammed earth- will have to look at joinery.
  • Double glazed glass, curtains?
  • Small floor space
  • Bathroom open? Only one resident per block so no need for intense privacy/enclosure

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Layout/mapping of buildings/dwellings

Supposed to represent root systems – scattered up the side of the hill behind the main communal building to represent the system of buildings settling into the site, much like a root system.

sketch6.jpg

sketch7.jpg

 

 

 

Adapted Design/ Focus Shift